These are the projects that Miguel has worked on. Clicking an image or a project’s title will provide a more detailed description of the project, more screenshots and download links.
They are sorted from most recent to oldest.
To download my resume click .docx or .pdf; or look at the online version here.
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Cosmic Mischief Final School Project for Full Sail University. Multiplayer 3rd person arena shooter. Made in C++ with DirectX, Wwise API. Learn more… |
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Speckt(Demo) Game demo. Team project. 3D platformer. Made in C++ with DirectX, Wwise API. Learn more… |
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3D Pacman AI project. Solo project using the A* path finding algorithm. Multi-threaded, made in C++ with OpenGL. Learn more… |
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Robocode bot (IEatPonies) AI project using the Robocode API. Winner of 2 school tournaments. Learn more… |
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Halloween Solo project. Indoors scene done in C++ with OpenGL, fmod, shaders and multi-texturing. Scripted first person camera movement. Learn more… |
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Nothing is Sacred Team project. 2D platformer. Made in C++ with DirectX. Learn more… |
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Revenge of Monkey Solo project. Horizontal space shoot’em up (shmup). Made in C++ with DirectX. Chosen as one of the top 3 games of the class. Learn more… |
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Zombies Solo project. Shooting game. Made in C#. Winner of the course director award. Learn more… |







