Miguel Casillas

Halloween

Note: this is an old page. To visit the most recent version of the “Halloween” page, click here This was a solo project done on OpenGL. This was my first project done in a 3D environment and was done in less than a week. It used shaders for the red colouring and multi-texturing and it […]

Note: this is an old page. To visit the most recent version of the “Halloween” page, click here

This was a solo project done on OpenGL. This was my first project done in a 3D environment and was done in less than a week.
It used shaders for the red colouring and multi-texturing and it features a completely automated and scripted camera movement. This is not a game, since the input was only used for debugging purposes, making this a small movie.

You can watch it here:

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